macOS — Installation
SurfEx is not distributed through the Mac App Store, so macOS will show a security warning on first launch. Follow these steps:
.dmg file and drag SurfEx to your
Applications folder.
Alternative: terminal command
If the steps above don't work, remove the quarantine flag manually:
xattr -cr /Applications/SurfEx.app
After running this command, launch SurfEx normally by double-clicking.
Windows — Installation
Windows SmartScreen may show a warning when you run the installer. This is expected for apps distributed outside the Microsoft Store.
.msi file.
Linux — Installation
.AppImage
Make the file executable and run it:
chmod +x SurfEx_*.AppImage
./SurfEx_*.AppImage
.deb (Debian / Ubuntu)
sudo dpkg -i surfex_*.deb
Quick start
Parameters
Projection mode
Scale U / Scale V
Offset U / Offset V
Rotation
Max edge length
Amplitude
Symmetric
Bottom angle limit
Top angle limit
Boundary margin
Mask mode
Mask tool
Bucket angle
Export settings
Max edge length
Controls how finely the mesh is subdivided before the texture is applied. Smaller values give more detail but produce larger files. A value of 0.5 mm is a good starting point. Go below 0.2 mm only if your model is small and your slicer can handle it.
Amplitude
The depth of the texture in millimetres, measured from peak to valley. A value of 0.5 mm is visible and printable on most FDM printers. Very small values (below 0.2 mm) may not print cleanly depending on layer height.
Symmetric mode
When enabled, the texture is mirrored across the centre of the UV map. Useful for objects that should look the same from both sides.